
- Despite the recession forecasts, Newzoo analytics are sure, that in 2022 the gaming market will grow by 2.1% to the previous year. However, they’ve corrected April’s forecast, which was telling about more than $200B of revenue.
- There will be 3.2B gamers by the end of 2022 in the world.
- Mobile games are responsible for $103.5B (53% of the market) of revenue, and growth from the previous year is 5.1%.
- PC segment is about 21% of the market ($40,4B), in 2022 it will grow by 1.6% from 2021.
- The console market will drop by 2.2% from the previous year to $52.9B. It’s connected to the AAA game delays and lack of consoles.
- The North American market will grow only by 0.5% from the previous year to $51.3B. The European market will go down by 0.03% to $34.1B.
- MENA market will show growth of 10.8% to $7.1B. LATAM will grow to $8.7B (+6.9% YoY).

- Newzoo forecasts that the gaming market will reach $225.7B by the end of 2025 with a CAGR of 4.7% from 2020 to 2025.

- The number of gamers will increase to 3.534B in 2025. CAGR will be about 4.2%.

- The fastest growing markets by the number of users in 2022 will be MENA (+8.2% YoY – 488M); LATAM (+4.8% YoY – 315M), and Asia-Pacific (+4.2% YoY – 1.746B).