
- The overall size of the US mobile gaming market in H1 2022 was $11.4B. It’s 9.6% smaller than it was in H1 2021. Downloads dropped by 2.5% to 2.4B. In Q2 2022 the revenue decline fastened to 11.4% YoY.
- In H1 2022 the revenue growth showed only Arcade and Tabletop genres.
- Arcades grew by 14.8% to $176M. Idle games were the largest sub-genre, earning $88M (+35.3% YoY). Sub-genre leaders are Clawee ($16.5M), Gold & Goblins, and Idle Mafia.
- The Tabletop genre grew by 0.9% in the first half of 2022 to $388.8M.
- The largest revenue decline showed Racing games – by 28.8%.
- Puzzle games remained to lead the revenue top despite the 8.8% fall. Games of this genre already earned $2.3B in H1 2022. Casino games ($2.2B) and Strategy ($2B) games are next.

- As for Q2 2022, than Arcade revenue grew by 18% to $89.4M. Hypercasual games showed 2.3% growth to $27.3M. Racing games downfall increased to 38% YoY.
- Only Action games showed an increase in downloads in H1 2022 – by 5.4% to 54.7M. Leaders are Genshin Impact (2.3M downloads), Galaxy Attack: Space Shooter, and Galaxy Attack: Alien Shooter.

- Hypercasual titles led the top of downloaded genres in H1 2022 – they’ve been downloaded 718.2M times (-13.7% YoY).

- In Q2 2022 six genres showed increase (or at least not fall) downloads dynamic – Shooters (+17.5), Actions (+12.9%), RPG (+6%), Sport games (+2.5%), Puzzle (+0.7%), and Simulation (+0%).