
- Honor of Kings is traditionally the first with $222M of revenue. 94% came from China, 2.3% from Taiwan, and 1.8% from Thailand.
- PUBG Mobile was second – players spent $156.3M in August. 60.7% of revenue came from China, and the US with an 8.8% share is next.
- Diablo Immortal earned $97M in August – 42% more than in July. The increase is connected with a launch in China, which is responsible for 61% of overall revenue. The US users are responsible for 16% of the money.
- Overall players spent $6.6B on App Store & Google Play in August 2022. It’s 12.4% lower than it was the last year.
- The US is first in revenue with $1.9B and 28% of the overall market, Japan is next (20%), and China is third (17.4%) – but in the case of China Sensor Tower is not covering third-party stores, so the real share is higher.