
- 53% of game revenue went from Japan; 26% – from South Korea; 14% – from the US.
- From November 2 to December 3 the game has been downloaded 5.1M times. 21% of downloads generated Japan; 13% – South Korea; 11% – the US; 10% – Indonesia.

- The largest revenue the game generated was on November 12. The game earned $5.86M.
- Now the game revenue stabilized. Last 10 days it’s been on the level of $1.6M-$2M per day.
- Downloads from the launch dropped significantly. If on launch downloads have been reaching 630 thousand daily, now they’re on a level of 20 thousand.
- Revenue per Download globally is around $20.24. In tier-1 Asian countries, however, it’s significantly higher – $47.39.
- The game is launched in 45 countries in the world. It’s not available in Belgium, Israel, Vietnam, or Russia, for example.