
Ampere Analysis due to the instability of the dollar rate in 2022 is using two numbers – traditional and constant currency.
Market
- The console gaming market declined from $60.9B in 2021 to $56.2B in 2022. The drop is 7.8% (or 2.1% in constant currency).
- Overall console gaming market size is 18% larger than in pre-pandemic 2019.
- Gaming services (subscriptions) is the only segment that shows positive dynamics. The growth was by 5.6% (10.9% in constant currency) – from $7.4B to $7.8B.
- Content sales declined by 9.3% (3.4% in constant currency) – from $36B to $32.6B.
- Hardware sales dropped by 10.3% (5% in constant currency) – from $17.6B to $15.8B.
Main console manufacturers

- Sony’s share of the market is 45%; Nintendo is holding 27.7%; Microsoft got 27.3%.
- Microsoft’s share in 2022 increased by 1.8%. Sony lost 1.3% of the market; Nintendo – 0.5%.
Console sales
- PlayStation 5 sales in 2022 reached 30M. Xbox Series is far behind with 18.5M consoles sold.
- Nintendo Switch sales by the end of 2022 reached 119.5M. Analysts are positive that Nintendo will announce a new console in 2024.
Gaming content sales on consoles

- Subscriptions is the only type of content that grew in 2022 (from $7.4B to $7.8B). Once again, the growth was 5.6% (10.9% in constant currency).
- In-game purchases and DLC sales dropped by 14.7% (10.1% in constant currency) – from $13.8B in 2021 to $11.8B in 2022.
- Premium game sales declined by 5.9% (but grew by 0.8% in constant currency) – from $22.2B in 2021 to $20.9B in 2022.