
- FIFA Mobile was going to the first billion since October 2016. 26.5% of revenue were coming from China; 15.1% – from South Korea; 14.5% – from the US; 4.5% – from the UK; 4.3% – from Germany, and 3.2% – from Japan.
- It’s worth noting that FIFA Mobile was launched only on the South Korean market in June 2020. Despite this, the country made a significant contribution to the overall sales. In fact, South Korea generated 22.1% of overall revenue since the game was released in the country.

- FIFA Mobile downloads on the Korean market are growing. The vast spikes happened during the World Cup 2022 in Qatar.

- Along with FIFA Mobile, the market also has FIFA Online 4M. On the South Korean market both games are operated by Nexon, their cumulative sales reached $530M. This makes South Korea the largest market for mobile FIFA in the world.